High Noon Duell

Training for eye and hand

Tips & reaction training

High Noon Duell measures three things at once: how fast you react, how cleanly your hand follows your eye, and how accurately you hit.

How a duel works

  • Tap the holster. From now on the tension builds – the bell rings at a random moment.
  • Only when the bell rings: press the holster, pull the revolver up and aim at your opponent.
  • Releasing fires the first shot. Every further tap fires again – the cylinder holds six bullets.
  • Whoever draws before the bell loses for a false start.

Points

  • Every duel you win scores points for the hit zone: gun hand 120, forearm 110, head 100, neck 90, chest 80, belly 60, other knockdowns 50.
  • On top comes a speed bonus: one point for every 10 ms under 1.5 seconds.
  • Every further win in a row raises the multiplier by 25 % (up to 2.25×). Your own wounds cost 20 points.
  • The run ends with your first loss. The total counts for the leaderboard.

React faster

  • Watch your opponent, not your thumb. Your ear reacts to the bell faster than your eye reacts to movement.
  • Keep your hand loose: a tense thumb loses milliseconds.
  • Sound on! With headphones you hear the bell most clearly.
  • Short sessions beat hours of play. Five to ten minutes a day is enough.

Hit more accurately

  • Draw straight onto the target in one motion – not up first and then sideways.
  • The gun hand is small but valuable, and it disarms your opponent instantly.
  • A sure chest hit beats a missed headshot: missing costs time.
  • Accuracy on the leaderboard counts all shots once you have fired 30.

The opponents

Eleven gunslingers are waiting, each faster and more accurate than the last: Larry, Big Bill, Pancho, Silas Crow, the Kid, Mad Maggie, Rose, Doc Hollister, the Shadow, Marshal Kane and finally El Diablo.

FAQ

Do I need an account? No. You can play without one. You only need a name and a password to get on the leaderboard – no email.

Do we have to be online at the same time? No. Under “Challenge a friend” you shoot three rounds and send the link. Your friend plays against your times whenever they like. Under “Against real players” you face the saved times of other players.

Is the live duel fair? Yes. Both devices get the same bell time, each measures its own reaction, and the server compares.

Can reaction time be trained? Raw nerve speed hardly, but anticipation, technique and accuracy very much so. That's exactly what you practise here.