Reaction
Between the bell and the grab for the holster, every millisecond counts. Reach too early and you lose on the spot.
463 ms to the hit
Reaction training in the Wild West
The bell strikes twelve. You pull the revolver from its holster, aim and fire before your opponent does. Every duel measures your reaction to the millisecond.
What you train
High Noon Duell demands exactly what decides a real duel: how fast you react to a signal, how smoothly eye and hand work together, and how cleanly you hit when it counts.
Between the bell and the grab for the holster, every millisecond counts. Reach too early and you lose on the spot.
463 ms to the hit
Pull the revolver up, find the target, release: one motion that gets smoother with every duel.
6 bullets per duel
Head, chest or the gun hand? 18 hit zones from hat to boot are worth different points.
18 hit zones
How a duel works
Wanted posters
Each one draws faster than the last, and each one hits more often. At the very end, El Diablo awaits.










Solo or with friends
Not online at the same time? Shoot three rounds and send the link: your friend plays against your times whenever they like. Or take on the real times of other players. For a live duel, create a room – both phones get the same bell.